-*- text -*- Here's a list of books I have. I try to list Asian names in the Asian order. Ishi Press books: G1 Modern Joseki and Fuseki, Volume 1, by Sakata Eio. (I have the Dietmar Hartung reprint.) G2 Basic Techniques of Go, by Haruyama Isamu and Nagahara Yoshiaki. (I have the older edition.) G3 Modern Joseki and Fuseki, Volume 2, by Sakata Eio. (I have the Dietmar Hartung reprint.) G4 Go: International Handbook and Dictionary. (I have the Dietmar Hartung reprint.) G5 The Middle Game of Go, by Sakata Eio. G6 Strategic Concepts of Go, by Nagahara Yoshiaki. G7 The 1971 Honinbo Tournament, by Iwamoto Kaoru. G8 Go for Beginners, by Iwamoto Kaoru. (I have two copies, one of which isn't in perfect shape, and is for sale if anybody's interested.) G10 In The Beginning, by Ishigure Ikuro. G11 38 Basic Joseki, Kosugi Kiyoshi and James Davies. G12 Tesuji, by James Davies. G13 Life and Death, by James Davies. G14 Attack and Defense, by Ishida Akira and James Davies. G15 The Endgame, by Ogawa Tomoko and James Davies. G16 Handicap Go, by Nagahara Yoshiaki and Richard Bozulich. G17 Kage's Secret Chronicles of Handicap Go, by Kageyama Toshiro. G18 Test Your Go Strength, by Miyamoto Naoki. (Formerly known as "What's your Rating?".) G19 The Breakthrough to Shodan, by Miyamoto Naoki. G21 Dictionary of Basic Joseki, Volume 1, by Ishida Yoshio. G22 Dictionary of Basic Joseki, Volume 2, by Ishida Yoshio. G23 Dictionary of Basic Joseki, Volume 3, by Ishida Yoshio. G24 Enclosure Josekis, by Takemiya Masaki. G25 Appreciating Famous Games, by Ohira Shuzo. G26 The Direction of Play, by Kajiwara Takeo. G27 Kato's Attack and Kill, by Kato Masao. G28 Lessons in the Fundamentals of Go, by Kageyama Toshiro. G29 Reducing Territorial Frameworks, by Fujisawa Shuko. G30 An Introduction to Go, by James Davies and Richard Bozulich. G31 The Second Book of Go, by Richard Bozulich. G32 The Power of the Star Point, by Takagawa Shukaku. G33 The Chinese Opening, by Kato Masao. G34 All About Thickness, by Ishida Yoshio. (I have this both in hardcover and softcover.) G35 The Great Joseki Debates, by Honda Kunihisa. G36 Opening Theory Made Easy, by Otake Hideo. G37 Beyond Forcing Moves, by Takagi Shoichi. G40 The Go Player's Almanac, edited by Richard Bozulich. G41 The Magic of Go, by Cho Chikun. G42 All About Life and Death, Volume 1, by Cho Chikun. G43 All About Life and Death, Volume 2, by Cho Chikun. G44 The 3-3 Point, by Cho Chikun. G45 Positional Judgment, by Cho Chikun. G46 Cho Hunhyun: Life and Master Games, by Cho Hunhyun. (Published by Ishi and Nemesis Enterprises.) H2 The Treasure Chest Enigma, by Nakayama Noriyuki. H3 Graded Go Problems for Beginners, Volume 1, by Kano Yoshinori. H4 Graded Go Problems for Beginners, Volume 2, by Kano Yoshinori. (I have the Kiseido reprint, which is K47.) H5 Graded Go Problems for Beginners, Volume 3, by Kano Yoshinori. H6 Graded Go Problems for Beginners, Volume 4, by Kano Yoshinori. H7 Mathematical Go Endgames, by Elwyn Berlekamp and David Wolfe. (My copy is actually a hardcover A. K. Peters edition.) The Rules of Go, by James Davies. Kiseido Publishing books: H1 Invincible: The Games of Shusaku, edited by John Power. (I have the original hardcover edition.) K40 The Go Player's Almanac 2001, edited by Richard Bozulich. K50 Go: A Complete Introduction to the Game, by Cho Chikun. (This is an updated version of G41.) K51 Get Strong at the Opening, by Richard Bozulich. K52 Get Strong at Joseki 1, by Richard Bozulich. K53 Get Strong at Joseki 2, by Richard Bozulich with Furuyama Kazunari. K54 Get Strong at Joseki 3, by Richard Bozulich and Furuyama Kazunari. K55 Get Strong at Invading, by Richard Bozulich. K56 Get Strong at Tesuji, compiled by Richard Bozulich. K57 Get Strong at the Endgame, by Richard Bozulich. K58 Get Strong at Life and Death, by Richard Bozulich. K59 Get Strong at Handicap Go, by Nagahara Yoshiaki and Richard Bozulich. K60 Get Strong at Attacking, by Richard Bozulich. K69 Cosmic Go: A Guide to Four-Stone Handicap Games, by Sangit Chatterjee and Yang Huiren. K70 The World of Chinese Go, by Guo Juan. K71 Five Hundred and One Opening Problems, by Richard Bozulich in collaboration with Rob van Zeijst. K72 One Thousand and One Life-and-Death Problems, by Richard Bozulich. K73 Making Good Shape, by Rob van Zeijst and Richard Bozulich. K99 Go: An Asian Paradigm for Business Strategy, by Miura Yasuyuki. PP1 Tournament Go 1992, compiled by John Power. (My copy is signed.) Yutopian Enterprises books: Y1 Killer of Go, by Sakata Eio. Y2 A Compendium of Trick Plays, by the Nihon Kiin. Y3 Nie Weiping on Go, by Nie Weiping. Y4 Fighting Ko, by Jin Jiang. Y5 100 Challenging Go Problems for 100 Days of Study, by the Nihon Kiin. Y6 Tesuji and Anti-Suji of Go, by Sakata Eio. Y7 Utilizing Outward Influence, by Jin Jiang and Zhao Zheng. Y8 The Thirty-six Stratagems Applied to Go, by Ma Xiaochun. Y9 Art of Connecting Stones, by Wu Piao and Yu Xing. Y10 Dramatic Moments on the Go Board, by Abe Yoshiteru. Y11 Master Go in Ten Days, by Xu Xiang and Jin Jiang Zheng. Y12 Golden Opportunities, by Rin Kaiho. Y13 Pro-Pro Handicap Go, by the Nihon Kiin. Y14 Yang Yilun's Ingenious Life and Death Puzzles, Volume 1, by Yang Yilun. Y15 Yang Yilun's Ingenious Life and Death Puzzles, Volume 2, by Yang Yilun. Y16 Igo Hatsuyo-ron, Volume 1, by Inoue Dosetsu Inseki. Y17 Beauty and the Beast, by Shen Guosun. Y18 Rescue and Capture, by Yang Yilun. Y19 Intermediate Level Power Builder, vol. 1, by Wang RuNan and Zhu BaoXun. Y20 Cho Hun-hyeon's Lectures on Go Techniques, by Cho Hun-hyeon. Y21 Winning a Won Game, by Go Seigen. Y22 Essential Joseki, by Naiwei Rui. Y23 Proverbs, by the Nihon Kiin. Y24 Strategic Fundamentals in Go, by Guo Tisheng and Lu Wen. Y25 Art of Capturing Stones, by Wu Dingyuan and Yu Xing. Y26 Lee Changho's Novel Plays and Shapes, by Lee Chango. Y27 Galactic Go, volume 1, by Sangit Chatterjee and Yang Huiren. Y28 Fuseki, by the Nihon Kiin. Y29 Tricks in Joseki, by Yang Yilun. Y30 Star Point Joseki, by the Nihon Kiin. Y31 Go for Kids, by Milton N. Bradley. Y32 Galactic Go, volume 2, by Sangit Chatterjee and Yang Huiren. Y33 Handicap Go, by the Nihon Kiin. Y34 A Scientific Introduction to Go, by Yang Yu-Chia. Y35 Intermediate Level Power Builder, Vol. 2. Y36 The Nihon Ki-in Handbook of Even Game Joseki. Y37 Step Up to a Higher Level: Test for Intermediate Level, by Abe Yoshiteru. Good Move Press books: Learn to Play Go, Volume 1, by Jeong Soo-hyun and Janice Kim. (My copy is signed by Janice Kim.) Learn to Play Go, Volume 2, by Jeong Soo-hyun and Janice Kim. Learn to Play Go, Volume 3, by Janice Kim and Jeong Soo-hyun. Learn to Play Go, Volume 4, by Janice Kim and Jeong Soo-hyun. First Kyu, by Sung-Hwa Hong. Slate & Shell books: AGA01-2 Masterpieces of Handicap Go, trans. Robert McGuigan. (2 volumes.) AGA03 Keshi and Uchikomi, by Iwamoto Kaoru. AGA??(?),WC007 Learning from the Masters, vol. 1-2. DM001 Go Proverbs, by David Mitchell. FY001 The Best Play: In-Game Depth Analyses, by Feng yun. GR001-3 Improve Your Intuition, by Takagawa Kaku. (This is a series of three pamphlets.) GR004 Come Up to Shodan, by Rin Kaiho. GR005 Life and Death: Intermediate Level Problems, by Maeda Nobuaki. LH001 Liping Huang's Problem Series, vol. 1. MJ001 Punishing and Correcting Joseki Mistakes, by Mingjiu Jiang and Adam Miller. MR001 The ABC's of Attack and Defense, by Michael Redmond. RH001 Cross-Cut Workshop, by Richard Hunter. RH002 Monkey Jump Workshop, by Richard Hunter. RH003 Counting Liberties and Winning Capturing Races, by Richard Hunter. SH001 200 Endgame Problems, by Shirae Haruhiko. WC001-3,5 Go Problems for Kyu Level Players, by William S. Cobb. Vol. 1: Life and Death. Vol. 2: Uplifting Exercises. Vol. 3: Whole Board Opening Problems. Vol. 4: Whole-Board Problems. YY001 Yilun Yang's Go Puzzles, vol. 1: Life and Death by the Numbers, by Yang Yilun. YY004 Yilun Yang's Go Puzzles, vol. 2: Life and Death in Chinese Characters, by Yang Yilun. YY101 Go as Communication: The Educational and Therapeutic Value of the Game of Go, by Yasutoshi Yasuda. YY102 Let's Play Go: A Simple Introduction to the Game of Go, by Yasutoshi Yasuda. YZ001 Understanding How to Play Go, by Yuan Zhou. YZ004 How to Play Handicap Go, by Yuan Zhou. Charles E. Tuttle books: The Game of GO, by Arthur Smith. The Theory and Practice of GO, by Oscar Korschelt. Steppingstones to Go, by Kishikawa Shigemi. Go! More Than a Game, by Peter Shotwell. AGA books: The Way to Go, by Karl Baker. The Guide to Go, by Christopher Garlock, 1996 edition. American Go Association 1995 Historical Book, by Craig Hutchinson. American Go Association 1996 Historical Book, by Craig Hutchinson. Annual Report: 2000-2001. I also have a whole packet of other AGA stuff. Nihon Kiin books (in English): The Vital Points of Go, by Takagawa Kaku. How to Play Go, by Takagawa Shukaku. Go Proverbs Illustrated, by Segoe Kensaku. Go: The World's Most Fascinating Game, by the Nihon Kiin. (Two volumes.) How to Learn Go with Ease, by Masaki Kurumi. Fourth Line Press books: Whole Board Thinking in Joseki, Vol. 1: 3-4 point, low kakari, by Yi-Lun Yang with Phil Straus. (My copy is signed by Mr. Yang.) Whole Board Thinking in Joseki, Vol. 2: 3-4 point, high kakari & far kakaris, by Yi-Lun Yang with Phil Straus. (My copy is signed by Mr. Straus.) Crystalline Creations books: Instant Go Starter Kit, by Bruce Wilcox. (This is a pamphlet.) Instant Go, Volume 1, by Bruce Wilcox. (This is a pamphlet.) Books by other publishers: Go for Beginners, by Iwamoto Kaoru. (Published by Pantheon.) EZ-GO: Oriental Strategy in a Nutshell, by Bruce and Sue Wilcox. (Published by Ki Press; my copy is signed by Christie Wilcox.) Go!, by Takagawa Shukaku. (Published by Sabaki; contains _How to Play Go_ and _The Vital Points of Go_.) The Game of Wei-Chi, by Daniele Pecorini and Tong Shu. (Published by Graham Brash.) Go and Go-Moku, by Edward Lasker. (Published by Dover.) The Master of Go, by Kawabata Yasunari. (A novel about a go game; my copy is published by Perigee.) Go Proverbs, by David Mitchell. (The original edition, which has the same content as the Slate & Shell edition.) Ranka Yearbooks 1986, 1988, 1989, 1991-1993, 1995, 1997-2000, 2002 by the International Go Federation. Ing's SST Laws of Wei-ch'i, by Ing Chang-ki. (A pamphlet published by the Ing Foundation.) On the Rules of Go, by Ikeda Toshio. (Published by Fujitsu.) GO: A Guide to the Game, by D. B. Pritchard. (Published by Stackpole Books.) Japanese Game of "Go", by Mihori Fukumensi. (Published by the Board of Tourist Industry, Japanese Government Railways.) The First Book of Go, by Milton Bradley. (Published by the author.) Invitation to Go, by John Fairbairn. (Published by Oxford University Press.) An amusingly awfully translated set of go rules that came with a friend's go set. The Official British Go Association Song Book, collected and edited by T. Mark Hall. (Published by the BGA.) The Go Player's Song Book, edited by Francies Roads. (Published by the BGA; a new edition of the above.) How to Play Go Game, by Kambayashi Haruko. (Published by Toshido.) Go Game for Beginners, by Kambayashi Haruko. (Published by Japan Publications Trading Company.) Dictionary of Go Names, by John Fairbairn. (Published by the author.) Korean Tournaments, by John Fairbairn. (This is some sheets of paper that came along with the dictionary.) An Easy Introduction to Go, by Otake Hideo and Futakuchi Sotoyoshi. (Published by Seibundo Shinkosha.) The ABC of Go, by W. A. de Havilland. (Published by Kelly & Walsh.) The Game of Go, by Matthew Macfadyen. (Published by Carlton.) Teach Yourself Go, by Charles Matthews. (Published by Hodder & Stoughton.) A Way of Play for the 21st Century, by Go Seigen. (Published by Whole Board Press; my copy is signed by the translator.) Pair Go, written and published by the Japan Pair Go Association. How to Improve Our Go Power, by Tatsuo Hamada. (Published by ALP Ltd.; my copy is signed by the author.) Tesuji, by Sakata Eio. (Published by the BGA; my copy is a xerox.) Go or Wei Chi, by Horace Cheshire. (Published by the author; my copy is a xerox.) The Japanese Game of 'Go', by Horace Cheshire. (My copy is a xerox; this is a paper rather than a book.) The Go Letter, by Takao Matsuda. (My copy is a xerox.) How to Destroy and Preserve, by Yang Yilun. (Published by John C. Stephenson.) A Go Primer, by G. W. Rosenthal. (I think it's published by the author.) An Introduction of Korean Badook, by the Korean Badook Association U.S.A. (Distributed by Slate & Shell, published by KBA USA.) The Book of Go, by William S. Cobb. (Published by Sterling.) Periodigo: Go Periodical Literature in the Western World, by Franco Pratesi and Theo van Ees. (Published by Multimage; my copy is initialed by Theo.) Let's Play Go Today, by Norio Kumabe. (Published by the Japan Publications Trading Company.) Goh or Wei Chi, by Horace F. Cheshire. (Self-published.) Magazines: Go World: 1--current. (I have two copies of 1 and 14; they're for sale if you want to buy them.) The American Go Journal: 25/4, 26/1,4, 27/3-current. (Note: the last numbered volume is volume 31; what would be 32/1 is Spring 1998.) The American Go Extra: 2/1-3/1, 4/3. Go Winds: 1/1-current. Go Today: 1-2. (Printed version only.) Shonen Jump: January 2004 (contains first installment of _Hikaru no Go_.) Books in other European languages: French: Petit Traite Invitant a la Decouverte de l'art Subtil du Go, by Pierre Lusson, Georges Perec, and Jacques Roubaud. (Published by Christian Bourgois.) Le jeu de go, by Pierre Aroutcheff. (Published by Chiron.) Le go aux sources de l'avenir, by Pascal Reysset. (Published by Chiron.) Revue Francaise de Go, n. 9, 50, 81. German: Die Mitte des Himmels, by Michael Koulen. (Published by Dumont.) Spanish: El Go: Un Juego Oriental Milenario, by Miguel Angel Antolinez Antolin. (Published by Nueva Acropolis.) Asian books: Books published by the Nihon Kiin (in Japanese): Kido Yearbooks 1991-1995, 1997-2003. Fuseki Dictionary (2 volumes). Complete Games of Honinbo Shusai, vols. 2-6. New Igo Club series books 2-5, 7-9, 11-18. Otake's Go Course books 1 (joseki), 2 (fuseki), 4 (tesuji). Book 2 (fuseki) of a series by Sakata Eio. Book 9 of a series by Fujisawa Shuko. (I believe this is on winning a won game.) Books published by other publishers (in Japanese): Maeda's Tsume-go problems (all three volumes, by Maeda Nobuaki). Let's Play Go shodan-2kyu tsume-go problems. Meijin, by Yasunari Kawabata. Igo Taizen (Go Compendium, published by Nihon Keizai Shinbun-sha). A small book containing an extensively commented game between Kobayashi Satoru and Hikosaka Naoto, taken from the 19th Kisei tournament. Sabaki no kyusho to tesuji (Vital points and tejusi for sabaki), by Yoda Norimoto. (In the NHK Igo series.) Sanno 8-9 and 6-7 kyu problem books. The Man to Man tesuji problem book. Hikaru no go, vol. 13. The Go Seigen/Segoe Kensaku Tesuji Dictionary (3 vols.) Books in Chinese: Selected works of Shusaku and Dosaku. A book of life and death problems by Jujo and his brother (Jiang Zhu-Jiu and Jiang Ming-Jiu; my copy is signed by both authors). An unidentified book that might or might not be a set of (Ing?) rules. A translation of the 1996 Kido yearbook. Books on related subjects, published by Ishi: R1 Five-in-a-row (Renju), by Goro Sakata and Wataru Ikawa. S1 Shogi for Beginners, by John Fairbairn. S4 Chinese Chess for Beginners, by Sam Sloan. S5 Mah Jong One Step at a Time, by Alain Gelbman. Notes: In case you're curious what the other Ishi press numbers are, G9 is a Spanish translation of G8 (it's called _Go Para Principiantes_); there is no G20 (it was going to be Segoe's _Go Proverbs Illustrated_, but that didn't work out), there is no G38-39 or >46, and H1 is _Invincible_ which I have listed under Kiseido. And G4 has been superceded by G40, so it's not of interest to non-collectors. For a complete bibliography of go material in western languages, I highly recommend the 1995 and 1996 AGA Historical Books. Craig's done a great job of making sure that everything's listed in there, not only books but also every magazine article he can find that mentions go. You will notice that I have xerox copies of some of the books. These are all books that are out of print and that I have attempted to get copies of. I realize that this is probably illegal in many of the cases, but I don't feel that I'm hurting the author by doing this since I can't actually go out and buy the book. If you have copies of the books that I have xerox copies of or of books that I don't have at all and would like to sell them to me, please contact me.